Minggu, 09 Juli 2023

The (Super) Aitsu Brothers

 Hello everyone! Welcome to this Bi-Weekly blog post. How is your day? Is it fun or exhausting? I hope that as you read this blog, you're already in a good mood and condition. In today's post, I want to bring back some old cards that many players may have forgotten. These cards were considered useless even in the past and never received any support from KONAMI.

But why bother with these cards, you may ask? The answer is simple: it's all about the fun factor. It's enjoyable to revisit old cards from the past that may have been overlooked by players. It's exciting to brainstorm and theorycraft how we can salvage these cards and make them somewhat usable again. As long as the cards aren't complete trash, I believe it's worth the effort to revive them and introduce them to the current meta.


the cool bros

Let's dive into today's archetype, the Aitsu Brothers. These four monsters—Aitsu, Koitsu, Soitsu, and Doitsu—are all parody characters from another KONAMI franchise, Parodius, which is itself a parody of KONAMI's game, Gradius. It's fascinating to see the layers of parody in these cards.

Aitsu and Koitsu were released in the Champion of Black Magic booster pack in 2002, while Soitsu and Doitsu were released in the Cybernetic Revolution booster pack in 2004. Due to their low Attack and Defense points and unnecessary high levels, this cards were often disregarded. Despite being Fairy-type monsters, they didn’t receive any substantial support. Even cards like Shining Angel and Nova Summoner cannot summon them from the deck.

However, we can try to salvage these cards and make them viable again. Let's explore their characteristics:

  • All of them have very low Attack and Defense points.
  • Aitsu and Soitsu are vanilla monsters, while Koitsu and Doitsu have interesting effects.
  • They have levels ranging from 3 to 10.
  • Aitsu is a Fire Attribute monster, while Soitsu is Wind Attribute.

To utilize their low stats, we can incorporate effects that allow us to summon them from the Graveyard. For example, Debris Dragon can be a useful tool to revive the Aitsu Brothers from the Graveyard. Additionally, since Aitsu is Level 5, we can use it as a cost for the effect of "Red-Eyes Black Meteor Dragon," summoning it directly from the hand.

We can also leverage the Dragon-type theme by including cards like Blaster the Dragon Ruler of Inferno and Tempest the Dragon Ruler of Storms. This not only adds synergy but also aligns with the Attributes of Aitsu and Soitsu. 

Based on these ideas, I've crafted an Aitsu deck with a Dragon twist. Take a look at the decklist below:

Sabtu, 01 Juli 2023

Ignited Despia Ascendant, the Branded Manticore

 Hello readers!! I hope you're having a wonderful day and feeling great. Today, I am thrilled to share with you a new deck idea centered around an old card that has recently received a retrain. It's always satisfying to see Konami breathe new life into forgotten cards and make them relevant again. I truly hope they continue this trend, bringing more old cards back into the spotlight. Let’s review this particular monster!


Manticore of Smashing

(Beast-Warrior/Fire/Lvl 6/ Atk 2300/Def 1000)

"During your Main Phase: You can add 1 "Fissure" or 1 "Smashing Ground" from your Deck to your hand. If this card is in your GY: You can banish 1 "Fissure" or 1 "Smashing Ground" from your hand or GY; Special Summon this card. You can only use each effect of "Manticore of Smashing" once per turn."

The Manticore of Smashing is a retrained version of the Manticore of Darkness. While the old monster could only revive itself by sacrificing a Beast-Warrior, Beast, or Winged Beast from the field or hand, the Manticore of Smashing can revive itself by banishing a spell card from the graveyard or hand. Additionally, it can search for either "Fissure" or "Smashing Ground" once per turn from the deck. By banishing the searched card, it can revive itself again, creating a strong effect. However, it's important to note that the effect can only be activated once per turn, preventing an infinite loop.

Despite its strong effect, the Manticore of Smashing is not a particularly relevant or favored card among players. It has a relatively low attack power of 2300 for a level 6 monster, and its attribute being Fire makes it less versatile compared to Dark Attribute monsters that are easier to send to the graveyard. Additionally, the cards it searches, "Fissure" and "Smashing Ground," are single-target destruction cards. With the introduction of cards like Raigeki, Dark Hole, and Lightning Storm that offer mass destruction effects, the relevancy of these single-target destruction cards has diminished. Furthermore, summoning the Manticore of Smashing can be challenging as it is not an easy monster to bring out onto the field.

The first approach to play this monster involves manually searching and discarding it from the deck. By utilizing spell cards like Foolish Burial and effects that special summon monsters from the graveyard, we can summon the Manticore of Smashing to the field. The second method involves discarding it alongside Smashing Ground or Fissure, which can be achieved through cards that mill your deck, such as Lightsworn, Tearlaments, or Burning Abyss.

For this post,I opted to go with the first approach, manually send the Manticore of Smashing and reviving it from the graveyard. To accomplish this, I incorporated the Branded/Despia archetype, which allows us to dump the Manticore of Smashing to the graveyard via Branded Fusion. This synergy enables us to gain control of our opponent's field with the Branded Fusion Monster while utilizing the Manticore of Smashing's effect to search for Smashing Ground or Fissure and revive itself.

Now, let's take a closer look at the decklist:

 

Kamis, 22 Juni 2023

Unleash The Bug! Revolution of Roach and Magician!

Welcome back, readers! Today, I'm making my second attempt to revive my writing passion and rekindle our shared love for Yu-Gi-Oh through this blog. In this post, we'll delve into a long-forgotten monster that many may have forgotten. Thanks to the newest Expansion Pack, Duelist Nexus (DUNE), we can now play it again and compete with other archetypes. Let's jump right in!



"A large, spherical roach that attacks its enemies by rolling over them."

This monster was initially released in Japan in 1999 as part of the Volume 6 booster pack. It's interesting to note that this booster pack is quite old, with the highest rarity card being Thousand Dragon. This card itself is over 20 years old. Fortunately, you can still find this card at a relatively cheap price on online markets.

Without further delay, let's move on to the deck list. Here is an example:


Minggu, 11 Juni 2023

Plasmadueling Now In English and New Deck Build Idea !!

 

Greetings everyone! It's great to be back to writing again! And Happy Official for our country! Since last March, Yu-Gi-Oh! has achieved Official Status, and we recently had our first official tournament in Jakarta. I hope some of you had the opportunity to participate in that tournament. It's exciting to have a chance to compete in the Official Tournament and had a chance to represent our country on a global stage.

Now, I have to admit, this official status doesn't quite suit me. I haven't been involved in Yu-Gi-Oh! much in the past five years. Since moving to Pontianak, I haven't had the chance to play the game in real life. I've only managed to complete my Elemental Hero deck, and that's about it. But maybe, just maybe, this year I'll be able to participate in the official Yu-Gi-Oh! Tournament. Wish me luck!

But let's get back to our blog lol. I've decided to revive this blog to increase my knowledge about Yu-Gi-Oh! and share it with all of you. Who knows? Maybe in the future, this site will become a reference blog for Yu-Gi-Oh! players. But for now, let's focus on today's post. I want to share my past deck idea, the Parasite Fusion deck, and how I've modernized it with the current OCG Cardpool. Surprisingly, the Spright archetype complements the Parasite Fusion deck quite well.

 Without further ado, here is the deck list for the Parasite Fusion Deck 2023 version!


Selasa, 27 Oktober 2020

karena hari ini adalah hari blogger nasional, mari kita menulis lagi !

Halo semuanya, kembali dengan gw, ballibond, di blog yugi / trading card game/ CCG yang kita cintai ini. Jadi ceritanya tadi pagi di linimasa twitter gw, salah satu akun yang gw follow memberitahukan bahwa hari ini, tanggal 27 oktober 2020, diperingati sebagai hari blogger nasional. Begitu melihat tweet tersebut, terbersitlah niat untuk kembali menulis di blog plasmadueling ini. dan berhubung gw saat ini memang sedang mencoba membuat Deck Fun di YGOPRO, maka gw berpikir mungkin gw bisa membagikan build fun ini kepada kalian semua, terutama yang memang mencari inspirasi deck-deck FUN dan seru. 

Dan disinilah kita sekarang, kembali lagi di rubrik Deck Idea Discussion episode Oktober 2020. Sebagai orang yang tidak lagi bermain yugi secara kompetitif dan lebih kepada Fun / Entertainment Duel melalui Youtube, maka ide kali ini bisa dikatakan cukup absurd dan unik. namun, tidak membuat deck ini menjadi cupu dan korban bully. Jadi tenang saja, deck ini menurut gw memiliki potensi gameplay yang menyenangkan dan tidak terlalu pusing untuk memikirkan kombonya. 

Langsung saja deh, kita bahas ide deck ini dengan seksama!




Sabtu, 17 Oktober 2020

How to Summon Triple Quasar - Yusei Style Synchron Quasar Deck - Banlist Sept 2020

 


Yo, balik lagi sama Marend Yusei Fudo. Setelah sekian lama gak pernah update Blog akhirnya ada waktu walau hanya sebentar buat bikin! 
Riding Duel Acceleration
Shinka no Hikari
Shooting Quasar Dragon!

Jumat, 01 Mei 2020

True Draco 2020 ngapain?



Halo semuanya. Kembali lagi dengan saya, Ballibond, penulis yang tersisa di blog ini haha. pada sesi decklist minggu ini. saya ingin mencoba Kembali mengunjungi Archetype yang sempat popular di awal rilisnya yakni tahun 2017. Dan itu adalah Archetype True Draco.

Tidak banyak berubah dari gameplay True Draco dulu, deck True Draco di tahun 2020 ini masih berkutat sekitar control field lawan. Berkat Spell/Trap dari True Draco, kita dapat mengontrol arena lawan. terlebih efek monster True Draco yang dapat menggantikan resource kita ketika mengontrol arena lawan.

Pada kesempatan kali ini, saya akan mencoba memperkenalkan decklist True Draco yang dikombinasikan dengan Archetype baru yang juga dapat melakukan control pada field lawan, yaitu Generaider. Dan berikut adalah kombinasi 2 archetype tersebut versi saya !

Tanpa Extra Deck karena deck ini "Low Budget"